/**
* Creates a new object with RezItem as its prototype.
*/
function RezItem(id, attributes) {
this.id = id;
this.game_object_type = "item";
this.attributes = attributes;
this.properties_to_archive = [];
this.changed_attributes = [];
}
RezItem.prototype = {
__proto__: basic_object,
constructor: RezItem,
};
window.RezItem = RezItem;