Constructor
# new RezFaction()
Represents a faction or group affiliation in the Rez game engine. Factions can be used to organize actors, track reputation, implement conflict systems, or manage group-based game mechanics. Faction objects can have attributes like reputation values, member lists, or faction-specific behaviors.
Extends
Methods
# static constructor(id, attributes)
Creates a new faction instance
Parameters:
| Name | Type | Description |
|---|---|---|
id |
string
|
unique identifier for this faction |
attributes |
object
|
faction attributes from Rez compilation |